Flash Ludo Game
Description:
To land in a Home Circle, you must throw the exact number of steps needed to get in. When a counter goes all the way round the board it can enter the Home Column (comprises 4 Home Circles - same color as your counters). The winner is the first player to get all four counters to the Home Column. Roll a six on the dice to get out of the castle, move your pieces along, hit others, and return to home base. When counters are knocked off they are returned to the starting square.
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