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  • The Structure of a Game AI System

    Let's start to understand the structure of game AI systems by taking a virtual microscope and looking inside a single AI entity. It can be a Quake enemy, an Age of Empires army, or the creature from Black & White. Understanding the major building blocks will later help you structure and code your systems efficiently.

  • Gearbox spins out Aliens, Heat game details

    First up was Gearbox's forthcoming shooter based on James Cameron's 1986 sci-fi classic Aliens. Development for the project is apparently well under way. "We're working really hard on that right now," said Pitchford. Sega is publishing the game in conjunction with 20th Century Fox, which owns the film rights.

    The executive also revealed some tidbits about the plot of the Aliens game, which is due on "next-gen platforms" in 2009. "Our game's about becoming a Colonial Marine, and looking at it from the Colonial Marines' perspective," explained Pitchford. The Colonial Marines battled the acid-blooded xenomorphs in Aliens, and were a template for the troopers who fight alongside the Master Chief in the Halo games.



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